How to Get Your First 100 Downloads on the App Store
A practical pre-launch and launch-week checklist for getting your first 100 downloads on the App Store. The specific actions that drive early traction for new apps.
How to Get Your First 100 Downloads on the App Store
A practical pre-launch and launch-week checklist for getting your first 100 downloads on the App Store. The specific actions that drive early traction for new apps.
Why the First 100 Downloads Are the Hardest
Getting from 0 to 100 downloads is harder than getting from 100 to 1,000. Here's why:
- •No social proof: your app has no ratings, no reviews, and no download history. Users have no reason to trust it.
- •No ranking: new apps don't rank in search results. You have no organic discovery.
- •No data: you don't know which keywords or audiences respond to your app.
- •No momentum: the ranking flywheel hasn't started.
The first 100 downloads come from manual effort: your network, communities, and direct outreach. Once you have 100 downloads and a few ratings, the flywheel starts: higher ranking → more impressions → more installs → more ratings → higher ranking.
The goal of the first 100 downloads isn't just numbers — it's to get initial ratings, validate your ASO, and start the ranking flywheel.
Pre-Launch Checklist (2 Weeks Before)
Do these before you launch:
- 1.Complete ASO: keyword research, optimized metadata, professional screenshots with keyword-rich captions. This is non-negotiable — every visitor needs to convert.
- 2.Create a landing page: a simple web page (Carrd, Notion, or GitHub Pages) with your app's value proposition, screenshots, and an email signup for launch notification.
- 3.Build a waitlist: collect emails from anyone interested. Even 20-50 emails give you a launch day boost.
- 4.Prepare launch assets: App Store screenshots, social media graphics, a short demo video, and a press kit.
- 5.Set up analytics: ensure App Store Connect analytics are ready. You need to track where your first downloads come from.
- 6.Plan your launch day: schedule social posts, prepare community posts, line up friends and family to download on day one.
- 7.Prepare Apple Search Ads: set up a campaign ready to activate on launch day (optional but recommended).
- 8.Test your app thoroughly: the worst thing that can happen is your first 100 users find a critical bug. Test on real devices, not just simulators.
Launch Week Checklist (Days 1-7)
Day 1:
- •Email your waitlist: 'We're live! Download now.'
- •Post on X/Twitter: share your app with a demo video or screenshots
- •Post on Reddit: choose the right subreddit (r/iOSProgramming, r/apps, or niche subreddits). Follow each subreddit's self-promotion rules.
- •Post on Indie Hackers: share your launch story
- •Ask friends and family to download and rate: this gives you initial social proof
- •Submit to Product Hunt: schedule for a weekday (Tuesday-Thursday are best)
Day 2-3:• Post in relevant Facebook groups and Discord servers
- •Share on LinkedIn (if your app has a professional angle)
- •Reach out to 5-10 people in your network who match your target audience
- •Respond to every comment and review promptly
- •Monitor App Store Connect for download sources
Day 4-7:
- •Write a blog post about your launch journey (publish on Medium or your blog)
- •Create a short TikTok/Reel showing your app in action
- •Submit to app directories (AlternativeTo, Slant, etc.)
- •Continue engaging with every comment and review
- •Analyze which channels drove the most downloads and double down
Goal: 50-100 downloads in the first week, with at least 5-10 ratings.
Channels That Drive First Downloads
Ranked by effectiveness for first 100 downloads:
- 1.Personal network (friends, family, colleagues): the most reliable source. Ask directly. They'll download because they know you. Ask for honest ratings.
- 2.Reddit (niche subreddits): find subreddits where your target users hang out. Don't just promote — share your story, ask for feedback, and mention your app naturally. A good Reddit post can drive 30-100 downloads.
- 3.X/Twitter (build in public): if you've been sharing your development journey, your followers will support your launch. Even 100 followers can produce 10-20 downloads.
- 4.Product Hunt: a good launch can drive 200-1,000 visitors. Even if only 10-20% install, that's 20-200 downloads. Prepare thoroughly for PH.
- 5.Indie Hackers: the community is supportive of indie launches. Share your story and metrics.
- 6.Discord communities: find servers related to your app's domain. Participate genuinely before promoting.
- 7.App directories: AlternativeTo, Slant, and similar sites. Low immediate traffic but long-tail SEO value.
- 8.Apple Search Ads: if you have budget, ASA can drive targeted installs from day one. Start with Search Match.
- 9.TikTok/Reels: if you can create engaging short-form video, this can drive viral traffic. Show your app solving a real problem.
- 10.Press outreach: for newsworthy apps, pitch to tech journalists. Low success rate but high impact when it works.
Converting First Visitors to Downloads
Getting traffic is only half the battle. You need to convert visitors to downloads:
- •Screenshots are critical: first-time visitors with no social proof rely entirely on your screenshots. If they don't look professional, visitors leave. This is why ASO is step one.
- •Description first 250 characters: most visitors read only the first few lines. Lead with your strongest value proposition.
- •Get ratings fast: even 3-5 ratings make your app look credible. Ask your network to rate honestly (don't ask for 5-star specifically — Apple detects and removes coordinated rating campaigns).
- •Respond to reviews: early reviewers appreciate responses. This builds community and encourages others to review.
- •Price: if you're unknown, free with optional IAP converts better than paid upfront. Reduce friction for first downloads.
- •App size: if your app is large (>200MB), users on cellular data may skip it. Keep it lean for launch.
- •Demo video: if you have an app preview video, it can increase conversion by 15-35%.
What to Do After 100 Downloads
Once you hit 100 downloads:
- 1.Analyze the data: which channels drove the most downloads? Which keywords? Double down on what works.
- 2.Ask for more ratings: you should have 5-10 ratings by now. Continue asking satisfied users. Apple allows 3 rating prompts per year per user.
- 3.Start A/B testing: use Product Page Optimization to test screenshot variants. You now have enough traffic for meaningful tests.
- 4.Localize: if you're getting downloads from non-English markets, localize your metadata and screenshots for those markets.
- 5.Plan your next update: use feedback from your first 100 users to prioritize features and fixes. An update within 2-4 weeks signals an active app.
- 6.Scale your best channel: if Reddit worked, post more. If ASA worked, increase budget. If TikTok worked, create more videos.
- 7.Set the next milestone: aim for 1,000 downloads. The strategies are similar but require more consistency and potentially more budget.
The first 100 downloads validate your app and ASO. The next 900 are about scaling what works.
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